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Mind Melting Machine

PostPosted: May 31st, 2018, 2:54 pm
by EMG
Effective immediately WMM now supports Mind Melting Machine files, these files can be played on your VR headset including your Occulus. I realize it's a small market but WTF, I'm a geek.

Re: Mind Melting Machine

PostPosted: May 31st, 2018, 3:01 pm
by Deskan
That's really interesting and a thing I have always thought about, to use VR for hypnosis.
Really something to experiment.

Re: Mind Melting Machine

PostPosted: May 31st, 2018, 5:35 pm
by JackDrago
How does one make such files?

Re: Mind Melting Machine

PostPosted: May 31st, 2018, 5:41 pm
by EMG
There are tools on their website for making them, both the player and file maker are currently free.

Re: Mind Melting Machine

PostPosted: June 1st, 2018, 7:56 am
by Jackstock
THank you EMG! I have been really interested in VR hypnosis, and I'm really glad that you have allowed HypnoticSwitch to post his MMM files here! I have tried out the software on SteamVR (Vive), and it's really great.

Re: Mind Melting Machine

PostPosted: November 27th, 2018, 5:34 pm
by qatguy
where is the vr file? please give me the link.

Re: Mind Melting Machine

PostPosted: June 30th, 2019, 6:46 pm
by sarnoga
I really hate being the voice of ignorance, but I have to ask....

What is a "Mind Melting Machine" file?

Is this something I should be looking at and exploring?

Regards, Sarnoga

Re: Mind Melting Machine

PostPosted: July 1st, 2019, 8:51 am
by EMG
Someone built a specialty player for the Occulus that plays audio with appropriate video for enhanced trancing. I doubt we'll ever have a ton of them but thought I should support the emerging technology.

Re: Mind Melting Machine

PostPosted: July 2nd, 2019, 5:46 pm
by sarnoga
Thank you for the explanation. It doesn't sound like something I cant live without, at least for now.

Re: Mind Melting Machine

PostPosted: May 24th, 2023, 2:37 pm
by chattime7777777
I guess I am curious why we have to have premium to download mmm files? If we already coughed up a lung for the equipment wouldn't it make more sense to just let others enjoy the hobby? Mmm is so niche as it is I am afraid it will die out due to no (currently free) filesharing related to mmm content.

Re: Mind Melting Machine

PostPosted: May 25th, 2023, 7:23 am
by cloudstalker
I was a major fan of the old Virtual Hypnotist program; unfortunately, the technologies it relied on were deprecated by Microsoft, so, although the source code is still available, updating it is not really doable, and only those of us with Windows XP emulators can still run it (and I can't get voice recognition to work properly because of speed issues).

One feature that I had just begun to use when Windows 8 came out (way back in 2012) was the programmability in the script editor. It was very simple, but good enough to do make the program interactive. It allowed variables in the scripts, and branching based on various factors, notably user response. So, for example, it could require a verbal response, and act according to that response (even something as simple as "Yes" or "No").

With more modern technology, much more could be done with this capability. Variations can be done based on heart rate and blood pressure, for example, using a fitness watch. And the current AI improvements on TTS can make for very effective hypnosis scripts. This would especially be useful on people who are having difficulty being hypnotized overcoming their inhibitions, by allowing the induction to be able to adjust to the subject's level of resistance.

Unfortunately, VH was abandoned before much could be done with this, and the makers of MMM do not really consider this sort of capability to be a priority (although it is on their list of future improvements).

Re: Mind Melting Machine

PostPosted: December 1st, 2023, 11:24 am
by notyou
You should have a look at xtoys-- it's fully interactive and plugs into bluetooth sex toys. It doesn't do everything MMM does, but it's full of possibilities.

Re: Mind Melting Machine

PostPosted: January 16th, 2024, 11:25 pm
by angel2342
Keep in mind, though, that xToys is, by and large, incompatible with anything running iOS